Experience the thrills and clicks of a Massively Multiplayer Online Roleplaying Game without the needless fluff!

MMO Simulator is an idle/incremental game that aims to capture the grind of an MMO, while boiling the game systems down to their absolute barebones.

  • Earn increasingly rare and powerful gear!
  • PC or Android!
  • Cloud-based and cross-platform!
  • Holiday Events!
  • Grind!
  • Online leaderboards!
  • Offline progression!
  • Quests!
  • Minigames!
  • Keep grinding!
  • Bosses with guaranteed rewards and rare trophies!
  • Find rare pets with unique effects!
  • Earn resources to upgrade your town!
  • Earn increasingly rare tools to speed up resource gathering!
  • Rare Steeds with unique effects!
  • Grind some more!

MMO Simulator can be played on Windows or Android. Your save file is remotely hosted on a server and can be accessed from any compatible device!

Join the community on Discord!

MMO Simulator requires an internet connection play.

If you had previously played MMO Simulator before this update, you will find instructions to migrate your existing save when you open the game.

While this is considered a "1.0" release, I will continue to update the game, here's a sneak peek at what's coming down the pipeline:

  • Global community bosses
  • PVP pet battling
  • More Quests
Updated 4 days ago
StatusIn development
PlatformsWindows, Android, HTML5
Rating
Rated 3.9 out of 5 stars
(14 total ratings)
AuthorDippyy
GenreRole Playing
Made withGodot
TagsGodot, Idle, Incremental, MMORPG, Retro

Download

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Click download now to get access to the following files:

MMOSimCR1.52b.zip 33 MB
MMOSimCR1.52b.apk 72 MB

Development log

Comments

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Deleted 4 days ago

Hey, sorry! Current version is 1.52, had to squash a few bugs that slipped through. My bad :(

It would be nice if the game remembered your location, ritual, and auto-grinder on reload.

Hey! The location and Auto-grinder are being worked on, but because of the way that I wrote the code for grinding, it's taking me a little while to get it right.

Rituals are being re-worked to be a little different, so they're being addressed soon, as well.

Thanks for playing :)

im just confused. is this an actual mmo or not?

Nope, its an idle game themed around MMOs!

oh thanks

What do completed quests actually do? Do they affect anything?

They should unlock the Steed menu. There is a bug at the moment that is causing the Glimmering quest to not grant it's steed, though. If you think you're missing a steed, you can tell me your username and I can look into it :)

I'm missing the Glimmering steed, Momoy.

I just got the Bestial Steed as well but it disappeared after reloading the page.

Okay, so it looks like you have been robbed of the Glimmering steed. That is a known bug at the moment, so I'm more than happy to fix it for you. I also see that you have the correct number of beastial shards, but it looks like it didn't save when you closed the game. This should fix itself if you get one more pet.

I see that you're online right now, though. You'll have to close the game for me to edit your save and give you the glimmering pet, just let me know when you see this :) Sorry about the hassle!

Hi, I have the game page closed now, thank you!

You're welcome :) I've given you the Glimmering mount, and taken 1 Beastial Shard off you so that it hopefully triggers the quest when you get another.

(+1)

Loving the game, thank you!

(+1)

auto-grind my beloved

also, is there a guaranteed trophy chance if you kill the same boss enough times?

or do you just have to get lucky

It's never guaranteed but there is 'bad luck prevention' that helps make it easier to get as you get kills :)

I'm glad you're enjoying the game! Big update tomorrow (:

thanks!

update: 26 boss kills and counting,

cant wait for my first trophy at 100 kills lmao

uh-oh... Did it happen yet?

On edge, when the bar fills, the game lags a bit. While everything seems to work with it, it definitely degrades quality of life a little bit.

(+1)

That's definitely interesting... For me it's buttery smooth. I'll file that under 'performance issues' and work on it! Sorry!

The later bosses are extremely hard. Memorizing a sequence of 7+ symbols, multiple times in a row, with only 2 errors allowed in the entire process, is making me think of getting screen recording software so that I can replay a recording to clear it. I just keep failing on the Citadel boss.

Hey! I've heard this from a few people, I'll be reducing the number of sigils for the higher tiered bosses in the next update!

how to change account details???

Currently there's no in-game way to change your details. That's coming in a later update. I can help change them for you, though. If you message me on discord https://discord.gg/DTxYmXH5 I'd be happy to help :)

i dont have discord :(

What's happened? Did you forget your password? I can probably help, depending on what the issue is

no, that i want to change my username as for the discord, i deleted it after someone hacked my email througg it :(

If you tell me your current username, and the username you'd like to have, I can fix it for you. You just need to close the game until I let you know to log in :)

how did you make multiplayer and cloud save?

So yeah, cant register...

It might be because you're not putting anything in the email field. It's a bug that I'm fixing right now. You don't need to type your email, but for now you can just type anything and it will accept it. Sorry :(

(1 edit)

Alchemy Doesn't Calculate Correctly It Doesn't Let You Convert Even If You Have Enough Too Like I Have 150K Wood And Max Is 0 Plus When Manually Typed In Still Is Zero. Other Than That Game Works Mostly Great

What specifically is it doing?

Example This Is Set To Max

that's because alchemy costs mana as well as whatever you are trying to alchemise. 

You need more mana to get the number to go higher.

(1 edit)

Thanks Didn't Know I Should Read Better

There's a little "i" button in the top right of every interface that explains how each Window works, just in case you run into more trouble :) thanks for playing